All Skills & Shikai
Complete database of all 55 skills and shikai in VV Ultimatum. Find every ability, moveset, and learn how to get shikai and other abilities for your build.
Blade Flurry
A devastating spinning attack that damages all enemies within melee range. Deals150% weapon damage and applies a stacking bleed effect that deals additional damage over 5 seconds.
Iron Will
Channels inner strength to reduce all incoming damage by 40% for 6 seconds. Cannot be interrupted once activated.
Shadow Strike
Teleports behind the target enemy dealing200% weapon damage as Shadow damage. Critical hits from this ability have a 30% chance to stun the target for 2 seconds.
Battle Cry
A mighty shout that increases all ally damage by 25% and crit chance by 10% within 30 meters. Lasts 15 seconds.
Arcane Missiles
Launches a barrage of arcane projectiles at the target, dealing 5 hits over 3 seconds. Each missile deals 30% spell power damage.
Healing Wave
Restores 40% of max health to a single target over 8 seconds. Can stack up to 3 times on the same target.
Fireball
Hurls a ball of fire at the target location. Deals 250% spell power on impact and leaves a burning ground that deals 50% spell power damage per second for 4 seconds.
Frost Nova
Creates a frost explosion around the caster, freezing all enemies within 8 meters for 3 seconds. Frozen enemies take 30% increased damage from the next attack.
Lightning Bolt
Strikes the target with lightning, dealing 180% spell power damage. Chains to up to 3 additional enemies within 10 meters for 80% damage.
Blood Pact
Sacrifices 15% of current health to gain a shield worth 30% of max health. The shield absorbs damage for 10 seconds.
Meteor Strike
Calls down a massive meteor at the target location, dealing 400% spell power on impact. Creates a crater that reduces movement speed by 50% for 5 seconds.
Ice Barrier
Surrounds the caster in a protective ice barrier that absorbs damage equal to 50% of max health. Lasts until destroyed or 20 seconds.
Chain Lightning
Unleashes lightning that chains between enemies up to 5 times, dealing 120% spell power damage per chain. Each chain reduces damage by 15%.
Vampiric Touch
A shadowy curse that deals100% spell power damage over 12 seconds. Healing received is increased by 25% while affected.
Inferno
Creates a wall of fire that blocks passage and deals 80% spell power damage per second to any enemy passing through. Lasts 8 seconds.
Frost Armor
Enchants armor with frost magic, increasing defense by 30% and reflecting15% of melee damage back to attackers. Lasts 5 minutes.
Thunderstorm
Summons a storm that deals 60% spell power damage to all enemies within 25 meters every 2 seconds for 12 seconds.
Dark Pact
Consumes 10% of max health to restore 25% of max mana. Cannot be used below 20% health.
Emberstorm
Creates a rain of burning embers over a 20-meter area, dealing 40% spell power damage per second and reducing fire resistance by 20% for 8 seconds.
Mana Shield
Creates a protective barrier that absorbs damage using mana instead of health. Each point of mana absorbs 2 points of damage.
Static Field
Creates a static field that drains5% of max mana from all enemies within 15 meters per second. Your mana regenerates at double rate while standing in the field.
Soul Drain
Extracts life essence from the target, dealing 150% spell power damage over 6 seconds and healing you for 50% of damage dealt.
Combustion
Explodes with fiery energy, dealing 200% spell power damage to all nearby enemies. Damage increases by 50% for each burn effect active on targets.
Arcane Barrier
Erects a magical barrier that absorbs the next 3 magical attacks completely. Each absorption grants a stack of Arcane Charge for +10% damage.
Overcharge
Overcharges magical energy, increasing spell power by 50% but draining 10% of max mana per second. Automatically deactivates at 10% mana.
Haunt
Sends a spectral version of yourself to haunt the target. The haunt deals 80% spell power damage per second and reduces target's healing received by 40%.
Melt Armor
Applies a corrosive acid to the target, reducing their armor by 50% and increasing fire damage taken by 30% for 10 seconds.
Spell Weaving
Passively increases spell damage by 2% for each active magical effect on the target. Stacks up to 10 times.
Power Overload
Temporarily overloads all magical abilities, reducing cooldowns by 50% and increasing damage by 25% for 10 seconds.
Unholy Grave
Raises an undead minion from a fallen enemy corpse. The minion has health equal to 50% of your max health and deals 40% of your spell power in damage.
Scorch
Quickly scorches the target for 120% spell power fire damage. Critical hits have a 25% chance to reset this ability's cooldown.
Elemental Mastery
Passively increases all elemental damage by 15% and reduces elemental resistance on enemies by 5% per stack.
Arcane Field
Creates a 15-meter field that increases spell power of all allies inside by 20% and reduces mana costs by 15%.
Death Grip
Pulls all enemies within 20 meters toward you and deals 100% weapon damage. Enemies are stunned for 2 seconds.
Ignite
Sets the target ablaze, dealing 60% spell power fire damage per second for 8 seconds. Spreads to nearby enemies if primary target dies while burning.
Frostfire Bolt
Fires a bolt that deals 100% spell power frost damage and 100% spell power fire damage. Applies both frostburn and fire vulnerability.
Time Warp
Warp time around a target, reducing their movement speed by 70% and action speed by 50% for 6 seconds. Cannot be dispelled.
Bone Armor
Surrounds the caster in armor made of animated bones, absorbing 30% of max health in damage. Lasts 30 seconds or until absorbed.
Pyroclasm
Launches a wave of fire in a cone, dealing 150% spell power damage to all enemies in the cone. Leaves burning ground that lasts 4 seconds.
Frozen Orb
Launches a slowly moving orb that damages enemies in its path for 80% spell power frost damage and roots them for 1.5 seconds.
Rewind Time
Rewinds the caster to their position and health from 5 seconds ago. Cannot be used more than once per minute.
Lich Form
Transforms into an undead lich, gaining 50% increased spell power and 30% damage reduction. Transform lasts 20 seconds.
Lava Flow
Creates a flowing river of lava that travels up to 50 meters, dealing 120% spell power damage per second to enemies touched.
Glacial Spike
Creates a massive spike of ice that deals 300% spell power frost damage and shatters into8 shards that damage nearby enemies for 50% damage.
Echo in Time
Creates an echo of yourself that repeats your last ability after 3 seconds. The echo deals 70% of the original ability's damage.
Carrion Swarm
Releases a swarm of undead insects that deal 90% spell power damage per second to all enemies in a 15-meter cone for 4 seconds.
Molten Core
Extracts the molten core from the earth, dealing 200% spell power fire damage to all enemies within 20 meters and reducing their fire resistance by 30% for 10 seconds.
Absolute Zero
Brings the temperature to absolute zero in a 15-meter area, dealing 400% spell power frost damage and freezing all enemies for 4 seconds.
Chrono Stream
Creates a stream of temporal energy that slows all enemies in its path by 60% and reduces their cooldown recovery rate by 30%.
Apocalypse
Summons the apocalypse upon your enemies, dealing 500% spell power damage over 15 seconds to all enemies in a 30-meter radius. Reduces all stats by 20%.
Soul Slash
A powerful summoning skill that enhances combat capabilities. This skill provides strategic advantages in battle.
Thunder Shock
A powerful support skill that enhances combat capabilities. This skill provides strategic advantages in battle.
Thunder Whirlwind
A powerful debuff skill that enhances combat capabilities. This skill provides strategic advantages in battle.
Fire Wave
A powerful transform skill that enhances combat capabilities. This skill provides strategic advantages in battle.
Nature Storm
A powerful summoning skill that enhances combat capabilities. This skill provides strategic advantages in battle.